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It has been three months
2D Puzzle Game

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Sound ON for the best experience!

Production time:

  • 4 weeks full-time

Engine:

  • Unity

Made at Uppsala University by:

Nora Ekeblad - Producer and writer

Dani Rizal - Project owner and writer

Rebecka Lewin - Programmer

Lovisa Walchshofer - Artist 

Alva Wäppling - UI artist

My Contributions

  • Game design.

  • Narrative design and writing.

  • Coordinating workflow and task prioritization.

  • Writing and updating game documentation.

This project was very fun to work on, and I learned a lot from it. It taught me about telling a story from the perspective of someone you don't share the same experiences with. It requires putting yourself in someone else's shoes and doing the character justice. It was unlike any other game I've worked on, but it is still very dear to my heart.

As a bonus, It Has Been Three Months was nominated for Best Storytelling at the Gotland Game Awards 2022, but it lost to Korbin's Journal, another project I also worked on.

Reflections

PROJECT SHOWREEL

Feel free to scroll through some pictures from the project below.

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