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Rime & Rot
top-down action-adventure

Sound ON for the best experience!

Production time:

  • 6 weeks half-time

Engine:

  • Unity

  • Custom TGA engine

Made at The Game Assembly by:

Group_Logo_edited.png

Team:

  • 2 Animators

  • 4 Graphical Artists

  • 2 Level Designers

  • 5 Programmers

My Contributions

  • Designing level 2.

  • Member of the game design and environment taskforce.

topdown.png

Top-down sketch

blockout.png

Rough blockout

Reflections

At the beginning of group projects, I like to create a top-down in order to visualize the general level layout. It helps getting something primitive into the engine. This is not only for me, but also to aid in conversations with the level artists about what the areas will look like.

PROJECT SHOWREEL

Feel free to scroll through some pictures from the project below.

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